I dont know if it will be fixed, but you can use your own effect, I created this one that helps me a lot, you just have to set a name (ex. ProjectileFX) and look for it it by its name and get its ID on your script. const effect = findObjs ({
_type: 'custfx' ,
name: ' ProjectileFX ' })[ 0 ];
if ( effect ) {
spawnFxBetweenPoints ( { x: source . left, y: source . top },
{ x: target . left, y: target . top },
effect . id,
sourcePageId
);
} and use this for the custom effect { "additionalEmissionRatePerPixel": 0.35, "additionalSpeedPerPixel": 0.085, "alignParticles": true, "angle": -1, "angleRandom": 0, "duration": 12, "emissionRate": 12, "emitRateGradients": [{"factor":1, "gradient":0}, {"factor":0.2, "gradient":0.25}, {"factor":0, "gradient":1}], "emitterSize": 4, "lifeSpan": 13, "lifeSpanRandom": 0, "maxParticles": 500, "rulerType": "line", "size": 40, "sizeRandom": 15, "speed": 0, "speedRandom": 0 }