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Combat Master Help wanted

1784409335

Edited 1784417506
For the last three campaigns I ran over the years here on Roll20, I used combat master, libtokenmarkers and a few others to enhance combat. One of the things I loved about combat master was when I applied a status via clicking token markers directly on the token, or using the combat master conditions to add it, it popped a description of the status in the chat along with it. Then, each time the turn tracker came to that token's turn, it would dump out any descriptions of conditions into the chat which was helpful to remind players as to what conditions they had on and the rules for them.  In my newest campaign, I can't seem to get the descriptions to show up in chat when adding statuses or when their turns come up in turn tracker. Has something changed? What am I doing wrong? PS I am also noticing that I used to have an arrow and check at the top of each character's turn to skip turn or advance the turn order, those are also gone. EDIT: Trouble shooting steps. • removed more than one D&D char sheet option because API sandbox said stuff was limited due to that • used raw script from git hub, crashes sandbox 100% of the time • checked announce settings, perfectly match older games that it still works in • after testing, completely removing it and readding, not even touching Cmaster, just advancing the turn order in roll20 default tool caused sandbox crashes and pink script told me Cmaster was issue.  Even just trying to add icon to token through the clickable menu on token gave me this. Very disappointed, this used to be one of my favourite mods and now it seems like its garbage on the new jumpgate games. *missing legacy*
1784514102
Victor B.
Pro
Sheet Author
API Scripter
Not getting this myself.  Turn override off and post again if the problem persists.  Also try exporting your CM from a game where it was working into this new game.  
1784514586

Edited 1784514933
Victor B.
Pro
Sheet Author
API Scripter
I've not encountered or seen this error on CleanImgSrc.  Another option is to use icons that are not getting this error.  It should handle all status markers and sets.  I have 4-5 different sets in my games and no issues.  Try others.  If working in another game, then again, export your entire CM from that game into this one.  
1784514742

Edited 1784514895
Victor B.
Pro
Sheet Author
API Scripter
One other thing.  Github version is crashing because of a recent change in Roll20.  Other API scripts are encountering same issue.   var CombatMaster = CombatMaster || (function() {     'use strict'; Remove 'use strict' line and that fixes.  The semi-colon is causing the script failure
Victor B. said: Also try exporting your CM from a game where it was working into this new game.   I don't know the abbreviation "CM" in this context. 
Victor B. said: Another option is to use icons that are not getting this error.   It's inconstant. I changed the override thing and it worked once, then didn't three times, but no crashes. Some icons that are old from last two previous campaigns have random results as well. I get random ones working 1-4 times, then nothing at all. Hoping to learn what CM is
I think CM is C ombat M aster
Hultz (Keeper of Secrets) said: I think CM is C ombat M aster Ah that makes sense. Thank you. 
Erik Bjornharta said: Victor B. said: Also try exporting your CM from a game where it was working into this new game.   I can export mods from one game to another? I know I can move character sheets around, but I didn't know I could export mods