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API/Mods Not Working For Me

I had difficulty this afternoon with my AD&D 1e campaign Mod development. Sandbox will not restart at all. I'm encountering this on the campaign I am working on as well as with its back up and other campaigns with which I've never had difficulty. Character sheet functions and rolls work fine. Pingdom does not show any issues. Game turns on quickly except none of the APIs or Macros that run APIs work at all. I switch to the experimental sandbox and after a bit of waiting, it works fine.  Is there anything going on? I'd like to see if anyone else is having difficulty before I go slog through recreating my campaign again. Thanks.
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Edited 1785894580
Gauss
Forum Champion
Hi Tim M,  I am seeing sluggishness in getting the API to restart in Default, I think I am seeing that also in Experimental but perhaps not.  Escalating. 
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Edited 1785899111
Gauss
Forum Champion
Tim M,  Can you restart the API and check to see if it reboots quickly or not?  Also, can you message me with the Campaign ID so I can forward it to the Devs?
Gauss said: Tim M,  Can you restart the API and check to see if it reboots quickly or not?  Also, can you message me with the Campaign ID so I can forward it to the Devs? Just back in, I either reset it to default last night or it reset itself today. It seems to be working fine now.  
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Edited 1785952316
Gauss
Forum Champion
Tim M said: Gauss said: Tim M,  Can you restart the API and check to see if it reboots quickly or not?  Also, can you message me with the Campaign ID so I can forward it to the Devs? Just back in, I either reset it to default last night or it reset itself today. It seems to be working fine now.   The Devs would still like the Campaign ID so they can do a postmortem on it. (Ie: look back at the history to see what might have gone wrong.)  Edit: I see you did message me. :)
1785979705
Gauss
Forum Champion
Hi again, just letting you know that the Devs did determine what had happened and I am informed they have taken steps to prevent it from happening again. Thank you for the information that helped chase things down. 
Gauss said: Hi again, just letting you know that the Devs did determine what had happened and I am informed they have taken steps to prevent it from happening again. Thank you for the information that helped chase things down.  Great!