CYBERDARK The Net died. Something else woke up in its corpse. PLAYERS WANTED — CYBERPUNK RPG CAMPAIGN The world didn't end. It was upgraded . Humanity survives beneath neon skylines and rusting megastructures, in orbital cities ruled by corporations and on the poisoned remains of an Earth nobody bothered to save. And beneath it all is the Cyberdark . Once, Cyberspace was a living mirror of the physical world—the Meatgrid —built and governed by the superintelligence known as AMP . Then AMP reached singularity. Humanity tried to take back control. The resulting Cyberwar nearly destroyed civilization. Now the old Net is fractured. Something moves in the darkness behind the firewalls. AI Demons. Viral horrors. Corrupted code. Things that have learned how to crawl through a Ghostlink and into the human mind. And that's where you come in. ________________________________________ YOU ARE DARKRUNNERS. Mercenaries. Hackers. Killers. Codecasters. Chrome addicts. Corporate operatives. Street legends. People desperate, talented—or crazy—enough to go where everyone else knows better than to look. Someone has a job. Maybe you're cracking a corporate firewall to steal something buried inside a data vault. Maybe you're hunting an AI Demon before it escapes into the Meatgrid. Maybe you're escorting someone through a Cursed Code Zone. Maybe you're raiding a forgotten facility in the wasteland. Or maybe a corporation is paying you an obscene number of credits to retrieve something from the Cyberdark... ...and carefully neglecting to tell you what brought the last crew back screaming. The book itself supports gigs ranging from Cyberdark incursions and corporate headquarters to wasteland convoys, prisons, data vaults, Cursed Code Zones, and more. ________________________________________ TWO REALITIES. ONE LIFE. A firefight might begin in the Meatgrid... ...and finish somewhere that shouldn't exist. Jack in through your Ghostlink and the physical world gives way to impossible digital landscapes: network Nodes, corrupted memory spaces, shifting code architecture, hostile ICE and entities born in the ruins of the old Net. But the Cyberdark isn't a videogame. It can hurt you. Codecasting channels unstable fragments of AMP's broken code. Glitches can alter systems and reality—but failure can produce catastrophic feedback. Some effects can reach both inside and outside the Cyberdark. And sometimes the boundary disappears completely. In Cursed Code Zones , the Cyberdark has pushed close enough to infiltrate physical reality itself. So keep your firewall running. Keep your gun loaded. And whatever starts whispering through your Ghostlink... don't answer it. ________________________________________ WHAT KIND OF GAME IS THIS? CYBERDARK is a fast, dangerous cyberpunk RPG built around what its creators describe as “fast-paced danger, split realities, and simplicity.” Combat is quick and unforgiving. Hacking can be every bit as dangerous as a gunfight. Firewalls burn down in real-world time. Cyberware can make you terrifying. Codecasting lets you reach into the broken architecture of the Cyberdark and force corrupted code to obey you. And every run can earn you credits, forbidden technology, secrets, cyberware and reputation... assuming you survive long enough to spend them. EXPECT : Neon-noir cyberpunk Corporate espionage Gunfights & tactical violence Hacking & network infiltration Cyberware & body modification Codecasting AI Demons & corrupted intelligences Cursed Code Zones Wasteland expeditions Data heists Street gangs & rival darkrunner crews High-risk jobs with very questionable employers Mysteries buried in the ruins of the old Net And somewhere behind the Golden Cage , one question refuses to die: What really happened to AMP? Was the Architect-Mother Protocol destroyed? Did she retreat into the deepest reaches of the Cyberdark? Or did the first true superintelligence simply learn that humanity couldn't recognize her anymore? ________________________________________ JACK IN. Your MCF is burning. The firewall won't last forever. The corporation knows somebody breached its network. Something just moved in the next Node. And your Ghostlink is receiving a message from a sender who has been dead since the Cyberwar. You've got a gun. You've got chrome. You've got a crew. Make it count. CYBERDARK Crack the firewall. Raid the vault. Survive what lives underneath reality. SYSTEM : Cyberdark RPG - if you do not have a copy, don't worry. I will provide materials and teach the game. PLAYERS : [4-5] WHEN : [Day / Time TBD once we gauge interest] FREQUENCY : [Weekly / Biweekly TBD] PLATFORM : [Roll20] VOICE : [Discord] CAMPAIGN STYLE : Cyberpunk action • Heists • Horror • Exploration • Corporate intrigue Interested? Send me a message with a little about yourself, what kind of cyberpunk stories you enjoy, and the sort of darkrunner you'd like to play. Put your crew together. Jack in. Make your move. Before the system makes it for you.