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Map Scrollbars Are Missing

The title says it all.  I tried both high-contrast (which I prefer) and low-contrast, exiting and reloading the game between each selection to no avail.
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Gauss
Forum Champion
Hi Bill,  Confirmed, escalating. 
It's worse.  Not only are the scrollbars missing, but only doors are opaque in dynamic lighting.  This is the player view from the Jynx token:
Ahh I was messing around with a map and my scrollbars disappeared I thought it was something I'd done. Hope they sort it ASAP...
Hello, i can confirm, we have a huge bug in our game now that appeared an hour ago. All the walls are see trough for players, need to rework all map to delete walls & create new one to debugg. Is it known on your hand and fix is on its way ? :(((( 
Hi all - thank you for these reports. We are taking a look at these live and will provide an update as soon as we can.
The scrollbar issue is being worked on  I am hoping to get more detail on the Dynamic Lighting - related reports. Glorius8 are you able to share your game so we can take a look at it directly? Which page did you end up adjusting, and is there an example of a page where you have DL that you didn't end up adjusting so we can use that as the control example? glorius8 said: Hello, i can confirm, we have a huge bug in our game now that appeared an hour ago. All the walls are see trough for players, need to rework all map to delete walls & create new one to debugg. Is it known on your hand and fix is on its way ? :((((  Bill (Do Not Kill) said: It's worse.  Not only are the scrollbars missing, but only doors are opaque in dynamic lighting.  This is the player view from the Jynx token:
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i'm not the owner of the game but any map from this game :&nbsp; <a href="https://app.roll20.net/campaigns/details/2971512/zsx-3-dot-5" rel="nofollow">https://app.roll20.net/campaigns/details/2971512/zsx-3-dot-5</a> There's a map folder for "étages" and anyone from 1 to 80 ~ has gotten the issue. it started around 2 hours ago without us doing anything, just changed from a battlemap to another. The first stage as a wall that work on the right (south of the map) but any other are impacted, see trough for any token players.
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Here's an example on "étage 21" , you can see the right wall work but all others are not, and only the doors one are working as intended.
Thank you all again for quickly raising and enabling us with this information. 1) Issue where Scroll Bars were missing from VTT:&nbsp; - Fixed 2) Issue where in some cases Players could see through Dynamic Lighting walls: - A fix has been put in place that ensures games opened after the fix (~3:55pm PT) will not be adversely affected with this issue - Team is currently working on solving games that experienced the issues retroactively --&gt; we'll continue to keep you updated on progress here - Affected Games: those games that have "legacy dynamic lines" - either really long-standing games or games Modules/Addons that were created with legacy dynamic lighting lines that were opened in the couple hours leading to ~3:55pm PT
Glorius8 and Bill - We have made the update to fix games that were impacted retroactively by the DL issue. It does require the GM to make a game refresh (and players can also benefit from a refresh). Could you please let us know in the off chance you are still experiencing the issue? Bill (Do Not Kill) said: It's worse.&nbsp; Not only are the scrollbars missing, but only doors are opaque in dynamic lighting.&nbsp; This is the player view from the Jynx token: glorius8 said: Here's an example on "étage 21" , you can see the right wall work but all others are not, and only the doors one are working as intended.
Yes, my walls are opaque once again. Thank you, Bill
Thanks for letting us know Bill! Bill (Do Not Kill) said: Yes, my walls are opaque once again. Thank you, Bill Bill (Do Not Kill) said: Yes, my walls are opaque once again. Thank you, Bill
Hello, it look liké its still bugged on our hand. The walls are still see through for players. My GM's gonna post here later if needed. Any informations you need we could provide ?
Hi, I'm th GM for Glorius8, and the problem persists.&nbsp;
Hi Djiyuncin - I am sorry you're experiencing this issue.&nbsp; We have identified and resolved the bug that was affecting games containing drawings yesterday, but, unfortunately we were unable to retroactively resolve it for all users during the affected time. Specifically for the use case where Dynamic Lighting lines were not blocking vision is persisting, the workaround(s) are as follows: 1) In majority of the cases, jiggling the DL lines should resolve the problem. When on DL layer, select all the lines (drag moue or Cntrl A), press right then left arrow keys to shift and put the lines back into the original place. That should work! If it doesn't... 2) Rolling back your game to August 18th will resolve the problem I'm cross-posting an official communication that has been shared below to ensure you have the full information, including one about the rollback process. ---- If you played yesterday and notice any of your Dynamic Lighting not blocking correctly, or drawings that shifted position, rolling your game back to August 18th will resolve the problem. We've temporarily opened up the Rollback feature to everyone, so anyone affected can use it. Steps and FAQs can be found here . Stuck? Contact Customer Service , and we'll help you sort it out! We apologize to anyone who has suffered any inconvenience as a result of this rollout; we are as excited as you are to get Align to Grid back out soon, and we appreciate everyone who tried it so far. Djiyuncin said: Hi, I'm th GM for Glorius8, and the problem persists.&nbsp;