Hello, this is a listing for a game set in a homebrew world I created. The game will start at 7:30 Central Time, and go for 3 hours with a 15 minute break in the middle. We will be using Discord for voice, Roll20 for the game. We have played about 3-5 sessions and I intend for this to be a game where we venture into the higher level. Below you will see a few paragraphs about the setting and the hook of the campaign. Also, I have some out of game rules I expect you to follow: 1. This is an LGBTQIA+ Safe Zone 2. Don't treat anyone in or out of game badly 3. Do not take agency away from players 4. Do not say any harmful words towards anyone of any group 5. No slurs or any such language will be used in or out of game <a href="https://app.roll20.net/lfg/listing/449946/drayvacill-sunday-7-30-ct" rel="nofollow">https://app.roll20.net/lfg/listing/449946/drayvacill-sunday-7-30-ct</a> Welcome to Dray’Vacill, a land full of polarizing factions who try to circumvent each other, mutated dire creatures that stalk humanity as their prey, keeps and castles infested with cultists and monsters who whisper of shadowy lords, and lingering scars from previous wars and political machinations that cause strife years later. With such grim titles you probably wonder why do people like the Naren hunt dire beast in the forest protected by The Rootbound Concordant despite warnings, why do the mages of The Gorgonis Conclave always push the boundaries of reality when studying magic even when it causes magical anomalies, why do people foolishly throw their lives away to hunt for the fabled hidden city of Keth in The Valley of Shadow only to never to be seen again, and why does that one guy at the tavern never put down a cup of ale? Because in their minds is a question that lingers in every soul crafted by the gods. What if? What if this Naren hunt is the one that brings glory to the tribe? What if this experiment leads to a new magical renaissance like the one that led humanity to its greatest heights? What if we were the ones who found this hidden city and its treasure? And what if we could beat the tavern's record for most mugs of ale drunk in one night? But there is a darker side to that question. What if the crime families of Vesmir regained their lost power, what if The Blooded Bound overthrew The Trivalian Empire, what if the people of The Elderharth Forest try to attack the north again, and what if the bartender cuts the man off before he could achieve the record? Over the years both slides have asked this question, and what started as a dream became a historic event. But perhaps these conflicts and dangers are why you chose adventure. Are you a researcher of your people and wish to write an ancient wrong, a warrior who defeats monsters that plague your nightmares, a sly figure who clings to shadows to enlarge your coin purse, or are you the guy at the tavern trying to beat its record? Whatever you may be and whatever your goals are you must first answer, what if.