Hope. Ambition. Spite. These reasons and more are what drives a Delver in the world of Yen-Za. Elders tell stories from the times of their grandparents, a time when mighty cities were as common as villages, when empires brought order and protection to the wilderness, and monsters only existed in the minds of small children. There are no cities now. And the monsters of dreams have long since become living nightmares. This game will be using the rules of Shadowdark in Pulp Mode, with an added set of game mechanics that I am calling "The Tides of Entropy". The campaign will be focused on exploring the local region, delving into dungeons, completing quests for NPC's, turning those NPC's into Allies, and using the gold from the dungeons and the help of those Allies to improve your Settlement and push back the Tides of Entropy for just . a little . longer . If lucky (and daring), your party may just find a way to escape the dying world on Yen-Za, or even halt it's consumption at the jaws of Entropy entirely! If interested, or if you have questions, please submit an application or your questions in the LFG Forum page here: <a href="https://app.roll20.net/lfg/listing/450902/tides-of-entropy-shadowdark" rel="nofollow">https://app.roll20.net/lfg/listing/450902/tides-of-entropy-shadowdark</a>