Serge said: Hi Amadeus, Can you explain what would be displayed in the "Active effects" frame ? (both CA and TnT "status" card) Could you add the current "Conditions"(poisoned,paralysed,prone,...) applicable to the "status" card ? (for now the charecter sheet must be opened to get/set these infos and the token markers are not good enough to have automatic consequences) It shows the effects that the player has from Items, like transformation, resistances etc. the player can ends effects, like transformations, if the effect allows it, if not you have to wait for the time, for example a Potion of fire resistance, gives the player fire resistance for 1 hour, the player can't end the effect when it wants, it needs to wait for the time to pass (using !tntTime advance 1:00) Serge said: Hi, For recipes with "Apply Token Setup"=ON, "Token Setup" should not erase the "Dynamic Light/Limit Field of Vision" fields (Total & Center) Either, these fields could be part of a "Token Setup Recipe"... Yes, that makes sense, I can add it.