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[LFP][Paid][Cypher] Curse of Strahd: Broken Survival

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Edited 1792593389
Roll 20 Game    Start Playing Page This game encourages payment of the Game Master at a rate of $20 through start playing com linked above. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. Curse of Strahd has always been a tantalizing story to me, because its is RIFE with the concept of being a good person IS HARD. It takes sacrifice and self reflection to not only do what is right, but to find happiness when denied desires. It's easy to be a bad person and run through Barovia, but I love the stories of hero's who suffer and fall and rise again. Cypher is a ttrpg that uses the ever recognizable d20 and a resource system where players can do anything they wish with the dice roll BUT are always giving more and more of their character to do so. Not always to their literal detriment, but its a system that invokes actions will cause consequences, regardless of intent, and the fun is being able to face those consequences head on. Add in some homebrew for flavor and some fan made suggestions for better structure and pacing, and you have a series of adventures where heroes can be heroes but it never comes without scars or sacrifice, and failure doesn't mean the end of all things if your truly strong enough to rise above. This is the version of COS i bring to you. So now the question is, are you a bad enough monster hugger to face your sins for the betterment of others? Or are you a selfish coward? LETS FIND OUT! Check out the introduction forum for any questions as well as to introduce yourself and the character you'd like to play. Message me or follow the links above to get access to my discord chat and we can talk directly there as well. 
Every few days I plan to bump this post with a little bit of lore and behind the scenes knowledge, so that you guys can feel confident who your trusting with your games. If I may be blunt, I find there is just as much greatness as there is mediocrity in the original 5e curse of strahd publication. Its an issue with most modules from the original 5e era, where the book acts as A LOT of tools and info, and not a very solid guide to get you and the players from point a to be. For many, it's easier to just go your own direction and simply pluck ideas from the book, rather than running anything as written, which is a shame cause there is good content here. Good news tho? I THRIVE in that chaos. The book AS WELL as fan suppliments; what with cos reloaded and lots of other great works by Molandymod, I have twice now run year long Campaigns to completion, to the point my players still bring up how much fun they had. I am confident in being able to take the heart of Strahd (heh) as originally written, and insert great ideas from other sources, Including my own spin.  So if your looking for the drama, the horror, the scares of the infamous module, but you also want the ability to thrive and struggle, then do not fret, I will be prepared.