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Sheet stopped calculating my Dexterity right

Hi everyone, I have a problem. Suddenly, tonight, without having changed anything on my character sheet, the game stopped calculating my Dexterity bonus correctly. More specifically, it’s not calculating my Dexterity modifier correctly for straight ability checks, saving throws, or initiative. Instead, it keeps giving me a generic “+5” that I have no idea where it’s getting from. I’ve tried checking my carrying capacity (which is set to Light), toggling the coin weight option on and off; checking my armor; removing temporary modifiers; clearing conditions, even though I didn’t have any; using the recalculate option; logging out and back in; and a few other things I can’t remember right now. The problem is that my Dexterity modifier is still stuck at +5 for straight Dexterity checks, initiative, and Reflex saves, and I absolutely cannot figure out why.
I realized I didn't use a tag for the system I'm using, it's Pathfinder 1E! (I can't edit the title of the post)
Hey Bremonio D. ! Appreciate the context of PF1e - specifically though are you using the Community PF1 sheet or the PF1 by Roll20 sheet?
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If this is the PF community sheet; make sure there are no active buffs(or toggle any that might affect dex) and check the DEX row itself to verify that nothing unexpected is listed in the "dex-related" modifiers. example;
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No, we use a different sheet, but I've already tried removing buffs and similars... Edit: Didn't read @Bronson H. comment, sorry!  But the screen answer your question because... I don't know which sheet is ahahahahah Reading vÍnce comment I think is the latter, the PF1 by Roll20, but correct me if I'm wrong looking the screen!