In my Spirit of the Century game I'm not recording stress and consequences on the tokens at all. With SotC's approach to "zones" in combat detailed maps and meticulous gridded movement aren't called for. The gridded map doesn't handle the things that are important to FATE, so I tried making a page that does.
You see here stress tracks laid out of the table for each PC, and a "checked" token that can be copied and pasted and manœuvred to check particular stress boxes. The new card-deck-hand system will take players' stocks of Fate Points off the table and make room for extra stress tracks for NPCs, minion tracks, etc.