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FantasyCraft Character Sheet lost styling information (apology)

1415726475
Dan W.
Sheet Author
Recently, a large set of changes were made to an established character sheet for the FantasyCraft system. Those changes worked fine when used as a Custom sheet for my group. There were some small tweaks made to correct some issues my group found. The final sheet was then uploaded a few weeks ago to github, but only merged yesterday. My group hasn't met since then, so I took the opportunity to verify that the changes were working correctly and discovered that the css is not being applied for some reason to the standard/non-custom sheet. I just wanted to post something somewhere in case any FantasyCraft users stumble upon this in their existing campaigns. I'm actively searching for the problem now. Hopefully, since it's the weekday and FC does not have a large user population this will go without upsetting anyone. Again, I apologize for any problems this might cause and will correct it and upload the fixes as soon as I can.
1415751794
Dan W.
Sheet Author
Github for Mac updated somehow (possibly it's preferences were set to auto-update??) and now it no longer will work on Mac OS 10.7.5 (Lion). It crashes immediately every time I launch it. Tried the command line, but that encountered problems, too. remote: Permission to Roll20/roll20-character-sheets.git denied to ……... fatal: unable to access '<a href="https://github.com/Roll20/roll20-character-sheets.git/" rel="nofollow">https://github.com/Roll20/roll20-character-sheets.git/</a>': The requested URL returned error: 403 The fix for the css content was trivial (I had a end-comment '*' out of place). But with the github/OS problems above, trying to figure out how to work with github was a challenge. In case it impacts anyone else, what I did was fork Roll20/roll20-character-sheets to my own repo, added an upstream via the command line (<a href="https://help.github.com/articles/fork-a-repo/" rel="nofollow">https://help.github.com/articles/fork-a-repo/</a>) and the synced the fork. That allowed me to create a pull request to the Roll20 master.
I merged in your fix, Dan. No worries :-)