Is it possible to use conditionals like && or || just like you would in programming to check for dice rolls? An example would be, /roll 1d100<@{selected|Martial-Arts}&&@{selected|Kick} The above obviously does not work, however I was wondering if there is any method to make this work. What I want it to do is check a single 1d100 against both Martial Arts and Kick (Call of Cthulhu) and show me stuff like "1 success" or "2 successes". The method I use right now is roll a single 1d100 and just show the current values of Martial Arts and Kick so you can just manually check it yourself, however on long sessions your senses start to get dull and you may misread a roll. On another note, is it possible to check for crits and fumbles? In call of cthulhu usually getting a 1~5 on a 1d100 makes it a critical success and 95~100 on a 1d100 makes it a fumble or critical failure. Is there a way to make it so when the result is on those ranges it shows a different message to notify if it's a crit or a fumble?