@Pat - The server status did not show any issues while we were playing and generally we didn't have any disconnects or trouble with other parts of the game during that time, only the API. We actually needed to finish the night with double rolls on everything once things finally stopped being unresponsive. So just to be clear, text chat was fine, /r was fine, however anything with the API was not fine. At this stage however my games are so integrated with the API, that should it go down or become unresponsive, well, it definitely has an impact.