In the virtual table top graphical user interface there is a screen real estate conflict. The hide/show button, the translucent button with the three gray horizontal lines, the little button that slides to the left to move completely into view and brightens to three black bars and an opaque white background when you mouse over it, is parked right on top of the Up arrow and the top of the scroll bar for the map pane. A show/hide feature for the chat/journal/settings pain is extremely needful, but it's current location in the GUI blocks 80% of another tiny (and arguably redundant) feature of the GUI. Alternate location suggestions: behind VTT scroll bar. Add it to the VTT toolbar the one with the arrow, paintbrush, magnifying glass, ruler die and question mark icons. Or make the VTT scroll bar start?/stop? beneath the show/hide menus button. In other news, I'm also in the camp that howls for a second chat tab, one for in character roleplay and description, and one for mechanical dice rolls and out of character conversation. *aforementioned howl*