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Lighting Issue/question

I'm having some trouble figuring out a lighting issue in my campaign. They are able to see light sources inside buildings before they enter them. My characters settings are the following: Emits Light 60ft 60ft Has Site The Page Settings are Dynamic Light Enabled,Enforce Line of Sight, Restrict Movement. I have hit control L on the token which is suppose to be from that players point of view and it shows darkness inside of the building and it shows up darkness for me. But to him and the other characters in the party it is lit up inside the structure. I'll throw up some screenshots of the dynamic lighting layer to see if there is a problem on that end as well. ^^^The Dynamic Light Layer ^^^From my perspective and what they can see regardless of the dynamic light layer. What the characters are suppose to see but they are not when I hit Ctrl+L on them.
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PaulOoshun
Marketplace Creator
Are they talking about seeing in through the windows? Do you have a player screenshot to illustrate what they can see?
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vÍnce
Pro
Sheet Author
Double check that the player's don't control any tokens with sight inside of the building.
if you want to see exactly what the players can see. Give yourself control of a token set as you like. Making sure the "ribbon" is on the page and the token you are controlling is where you want it, "rejoin as player" you will now see only what the players can. As long as you are in "GM"made you will see light sources that players can't see.