I'm creating a room in a dungeon for my players which has 6 crystals on the wall, which give off some blue light and crackle with lightning, giving the entire place a "pulsing light" kind of feel. Now with the API I figure I can actually have them really see this by having the light change from dim to bright and back, increasing and decreasing the radius of it at the same time. Perhaps overlayed by a blue aura that also changes size (but maybe that looks stupid) However I've not had time enough to learn the API well enough yet to be able to do this myself. I'm hoping now some of you who delved into this further than me know how to do this or perhaps you did something similar already.