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Colour Coded dice

I'd like to create a macro that rolls different colour dice, is there a way to do this? example /r 3d6 to hit {red} /r 1d4+2 for damage {blue} /r 1d100>100 for malfunction {green} also, is there a best practice for rolling percentiles at the moment, the example i found didnt work (seemed to involved too many square brackets :) I've given up using the 3d dice and am using 1d100 which is a pity cause i like the 3d dice. I understand percentiles are coming in an update, any idea on when this is expected? Thanks, Gavin
1424623727
Lithl
Pro
Sheet Author
API Scripter
There is no means to roll differently-colored dice. If you care using 3d dice, all of your dice will be of your player color, which you can change by clicking the swatch by your name, but the dice will always be of a single color. You could create a rollable table with images for your colored dice. So instead of /r 3d6 you could use /r 3t[red-d6] and create a table named "red-d6" with red D6 images.
thanks Brian.