So for the campaign i am running i want RNG to be decent, so if i were to create a roll table (i have already, but) what values would i give my items to make rare items and common items balanced enough? i was thinking of doing a 100-1 thing where really common items will have really high numbers and rare items will have pretty low items, but how do i tweak that to be exact? i realize its probably just gonna take trial and error, and worst case scenario if it doesnt spit out rare items i know i can just hand them out, but if you have and experience/tips about it, that would be great, thanks! :)