I feel the lack of a penumbra on the dynamic lighting conflicts with the aesthetics of the light fall-offs, is less atmospheric and can be actually confusing for the players. Is there some merit in suggesting a penumbra element be added? Example mocked up here: <a href="https://dl.dropboxusercontent.com/u/5306136/lighting%20suggestion.gif" rel="nofollow">https://dl.dropboxusercontent.com/u/5306136/lighting%20suggestion.gif</a>