( I want to game with players that will buy me a bear... =D ) No one complains when the movie theater asks the viewers to compensate the theater $15 for the 1.5 hours of entertainment. Similarly, no one that goes to see a movie is shocked that they would be charged for the entertainment they receive for 1.5 hours. Certainly, Pay-to-play is not that common in the RPG world, but that's likely because it started as a pastime between friends. I personally wouldn't expect my friends to want me to pay to play a game with them, but I've also paid for online subscriptions for friends running games, or paid for gaming books, dice (I have a blind player/gm, regular dice don't work for him!), or even video games I want to play with friends. However, with the advent of online VTTs, the RPG world is entering a new era where your experience is not limited to what you can get out of your friends. If you consider, it's actually fairly arrogant for a player to expect someone they don't know to provide that entertainment for them with no compensation. On the other side, having players that Pay-to-Play means you have players that are actually invested, quite literally. With the right GM, that would be a huge selling point (again, literally!) for a serious player. $5 a session, prepaid by at least 2 sessions and you have a pretty stable formula for a game that is unlikely to experience some of the most frustrating problems from a GM's perspective, and probably from a player perspective as well. It's certainly a commitment on both sides and everyone would need to be clear on expectations up front, but I think it's a very workable and awesome direction for our industry to move into. After all, we already have one professional GM in our midsts (and Alan H. is super excited about it!), it would be awesome to see more. Who wouldn't want to play The Dresden Files with Jim Butcher, or A Song of Ice and Fire with George R. R. Martin (spoiler: your character will die a horrible death!), or The Queen's Thief with Megan Whalen Turner? Step one in that direction is showing that Pay-to-Play is viable on the small scale, so we can see it on the large scale. Anyway, that's just what I think. =D