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Some basic map editing improvements

Mentor since the early days. Love the site. Please excuse me if some of these already exist and I'm just unaware. I make most of my maps from scratch, in the roll20 interface, and it's often a frustrating experience. 0) Ignore transparent pixels when selecting objects. Please. Way too often I have to drag something away just to access the items that are hidden (unnecessarily) under its bounding box. If this is too hard, then perhaps cycle through z-order when a modifier is depressed. 1) Some way to send an object back one step or forward. I only have "To Front" and "To Back". This usually means multiple steps to get the effect I want. It's be great to have a keyboard shortcut for this. 2) Undo rarely works. It seems to work for a very limited set of operations. It often(always?) fails for for undeleting, reordering, etc, etc. 3) Drag to duplicate. Copy & paste works, but often requires an extra step of fixing positioning after the object is placed. See photoshop, illustrator, flash, etc etc. 4) When searching for tokens, maps tiles, it would be nice if the search box did not scroll out of view. Currently I have to scroll all the way back to the top to re-search or change the search scope. 5) (nice to have) Randomized copy and paste. For making nature areas, it would be neat if we could multi-select, then paste over and over with randomized sizes, rotations, positioning. Thanks for reading.
6) When multiple items are selected, Vertical flip and Horizontal flip should flip the aggregate as though it was grouped. Currently it just reflects each individual tile across its center line, which is unexpected.
1443125748
Gold
Forum Champion
Aemon, As a Pro subscriber perk, be sure to check the API Repository to find an API Script that already does tiling for maps, <a href="https://app.roll20.net/forum/post/1483765/new-offi" rel="nofollow">https://app.roll20.net/forum/post/1483765/new-offi</a>... See Also some related Suggestions threads, you may want to add or merge your comments and Vote +1, Advanced Mapping/Drawing Tools for the Background Layer <a href="https://app.roll20.net/forum/post/1663650/advanced" rel="nofollow">https://app.roll20.net/forum/post/1663650/advanced</a>... Ability To Cut Apart Textures, also Texture Tiling <a href="https://app.roll20.net/forum/post/1401271/ability-" rel="nofollow">https://app.roll20.net/forum/post/1401271/ability-</a>... Token/Tileset Copying for a Set Area <a href="https://app.roll20.net/forum/post/2251336/token-sl" rel="nofollow">https://app.roll20.net/forum/post/2251336/token-sl</a>... Note: I have also directed the other threads to read & consider your Suggestions, because you have a unique list compiling many suggestions here in the current thread.
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