Hi all! I'm working on a hexcrawl, and I wanted a way to keep track of the party's exact distance traveled rather than just a flat "you travel 2 hexes per day," or whatever. I've imported the hexmap (which the players will not see, it's for my reference), and I've got an arrow token to note their location. I aligned the map with a hex grid, set the scale to 6 miles/hex, then turned off the grid, so the token wouldn't lock to the center of the hex, but when I move the arrow from one hex to another and hit the space bar, the system just seems to track movement in full hex numbers. I've tried all the different diagonals options and with the grid enabled and disabled, but the result is the same. Any suggestions?