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[LFP] 5E Friday nights 7:30-11:00 EDT

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We have multiple schedules to coordinate with people with families. We aim for every other Friday; sometimes we do better, sometimes we do worse. New Tanaska - An urban center inspired by early Renaissance Venice. World info here: <a href="http://www.mirovan.com/books/world-mirovan/new-tan" rel="nofollow">http://www.mirovan.com/books/world-mirovan/new-tan</a>... I am a long-time DM going back to the red box days, ignoring with a few years hiatus during the 2E and 4E days. I like to run a gritty feel, but through the setting, not by limiting character options. There is crime, there is conspiracy, and dirty politics; there are dead (or missing) gods and over-important devils. Also, the setting is not limited to the urban center and there is plenty of opportunity for exploration as well. This group has been together for ~6 mos, and three of the players date back to meatspace games as much as 10 years ago.
bump
Do you have skype? So we can chat
would you take some one who is new to 5e.. I have played 2 one shots but I have played a lot of pathfinder.
There's some time stamps on the material from the wiki dating back to pre-myspace days of internet. It seems like you've got an Ed Greenwood style going on where you've spent a lot of time on your own setting and have played it all your life and really fleshed out a world of your own and have a personal connection to it all. It's cool, it's how Forgotten Realms got started, but it's a little intimidating. It seems like you have a core group of people have been playing this for over a decade, and want to replace missing members who have family commitments/new jobs with fresh blood. A newcomer to that kind of game will be at very much a profound disadvantage. More so that a regular playing in an established game setting, because the people they are playing with will have personal connections and realize their influence on the genesis of the elements of the world. It's one thing when someone reads the Forgotten Realms Novels and knows the true history of the thieves master's guild founder. It's another when you're playing with someone who played the original guild master and knows in detail the entire story and has things to say about finding it under a new lieutenant and instantly realizes it's an issue. That kind of imbalance of familiarity is hard to overcome. And while I think the setting is alright and up my alley, is there anything you can do to allieviate that glaring warning sign I described?
Id love to join im very experienced
my skype is live.isaaceag160
Is there still room to join I am interested I am not very experienced I am looking to join games so I can learn along the way.
Message me on skype live.isaaceag160
@Maimed Jester I thought I had responded to you but I must have never hit send. This info is relevant to everyone who responded. You have fair concerns. To be specific, one player was in a group 10 years ago then moved away, two players were in my group a few years later then moved away. We haven't played together since those latest timestamps. I should be embarrassed at how long it's been. I'm no Ed Greenwood and this is no Forgotten Realms. :) There is literally 20 pages of player background that you should be familiar with at <a href="http://www.mirovan.com/books/world-mirovan" rel="nofollow">http://www.mirovan.com/books/world-mirovan</a>. More info comes out in gameplay, which I then try to post. The rest is campaign history from the past (~50 pages) that you don't need to read. I don't place class or race restrictions. I ask players for a concept and we can figure out (or invent) how the character fits into the world. I have two restrictions: the party must trust each other (no PvP), and it is a heroic campaign. Anti-heroes and misfits are welcome, but they are going to work towards "good" goals, even if they don't have a good alignment or accomplish them in "good" ways.The party currently consists of two cadets in the city watch (good) and their CI (rogue, evil), and a cleric of the true death of the soul (evil). They are pursuing "good" goals with their own evil agendas. Morality is intentionally fluid in this setting. The current adventure is something of a police procedural (angels killing angels, the best they can figure out), but the party will be drawn outside of the city over the course of the campaign. PCs are currently at third level and I've got a major arc that will take them into high levels. I use milestone leveling because I should point out that we use milestone leveling because we are RP heavy, with story-driven combat, but some sessions may have only one or two battles. That said, I try to make them relevant to the plot and deadly difficult. PCs may die, but none have so far.
@Everyone Thanks for your replies. Players relatively new to 5E are welcome. You won't be the only one. Please read my response to Maimed Jester. If you are still interested, please send me a character concept and if it looks like a good fit we'll invite you to attend a session. FYI our next session is tonight. If you send me a concept today (pm me with your google hangouts email address) I'll invite you tonight to check things out.
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Another FYI, a brief history of the game so far (all 2 pages of it) is hosted here: <a href="http://www.mirovan.com/books/untitled-campaign" rel="nofollow">http://www.mirovan.com/books/untitled-campaign</a> .
Andy id love to play
I would like to play to Andy I sent you a Pm with my concept for my character.
Message me on skype live,isaaceag160