Hello, I'm very new to this program and have a question about whether or not it is possible to emulate the dice system of my groups homebrew system here. Our system is d12 dice pool based. 10, 11, and 12 are successes which compete with a target number. The problem is that the dice explode in a way that doesn't seem to be convenient to do in the roll20 roller without manually rolling the bonus dice separately 11s grant 1 additional die, 12s grant 2 additional dice. The roll20 roller seems capable of recognizing both 11s and 12s as explosive, but I can't find a way to make it "double explode" 12s. Is this possible? Or will we just have to manually roll the extra dice from 12s.