
Looking for 3 players (already have 1) for a seafaring sandboxy campaign. Party will be captain and crew of a sailing ship on the Maddening Sea (a homebrew world) traveling between various inhabited islands, taking whatever jobs or quests that you find, dictate or take; trying to get by, survive and avoid going insane. A lot of RP and some rather brutal combat. Based in 5e with a number of variant rules pulled from the DMG, Unearthed Arcana and some homebrew. Including firearms, Sanity stat, slowed healing and some Unearthed Arcana races and archetypes. The campaign will have a decent amount of player input. I'm willing to take ideas for islands, cultures, organizations, quests, etc. Game will be weekly on Thursday evenings likely starting 7:30 EST. Starting this week if we can get it together in time. If interested or have questions leave a comment.