
Today seemed rather uneventful. I made my usual rounds across town to check in with my network of informants. I didn't see my favorite little street urchin today. Was hoping to give him some of the meat pies the lovely Mrs. Teva made me. She likes to thank me for my help, and that last odd job was no different. Then the drunkard Boden had some news he wouldn't spill without another pint of ale in his belly. He's a bit loathsome, but he's useful. The guild was rather quiet today, so I made my way towards the port, perched up on a rooftop, and spent some time devising a better way to access my most used picks. I'm pleased with the results. (Drawn by yours truly.) Just as I was finishing up, I noticed a rather run down ship pull into the harbor. I wonder what story it has to tell and if there's anything valuable on board. I might gather intel and see what there is to learn... * * * Aaand the RL fruits of Mora's lock pick fiddling... I put together some dynamic macros (DM approved) to help those with thieving abilities. I even made ones for attacks. They're dynamic in that they pull from the character sheet tables, so changes to your attributes and abilities only need to happen on the character sheet, not the macro. Because let's face it, why change data in two places when you don't have to? Same for the attack macros below. Lockpick Macro /me slides a lockpick into the mechanism /r d100 Success on [[@{Mora(Jennifer)|olb}@{Mora(Jennifer)|olr}@{Mora(Jennifer)|old}@{Mora(Jennifer)|ola}@{Mora(Jennifer)|oll}]]% or less Traps Macro /me attempts to ?{Find or Remove?|find} a trap /r d100 Success on [[@{Mora(Jennifer)|rtb}@{Mora(Jennifer)|rtr}@{Mora(Jennifer)|rtd}@{Mora(Jennifer)|rta}@{Mora(Jennifer)|rtl}]]% or less Attack Macro (with Dagger) /me swiftly swipes at ?{Enemy|foe} with her dagger To Hit, I'm... /roll d20@{Mora(Jennifer)|thaco}+?{Modifier|0} If it connects, deal [[1d3]] damage. Attack Macro (with Crossbow) /me lets loose a bolt at ?{Enemy|foe} with her crossbow /roll d20@{Mora(Jennifer)|thaco}@{Mora(Jennifer)|dexmissile}+?{Modifier|0} If it hits, deal [[1d4]] damage Simply replace Mora(Jennifer) with the contents in your Character Sheet's Name field, and change the die to fit your weapons. I'm happy to create ones for other abilities if anyone is wanting. A note about the attack macros, since we use a modified THAC0 system, you need to add a place to store that variable. It's simple. Just go to your Character Sheet > Attributes & Abilities > click '+' next to Attributes at the top. In the name field, put thaco (all lower case) and the value (e.g. +2 ). Also, if you have a Strength Modifier (unlike Mora), then add this bit of code @{Mora(Jennifer)|strbonus} right before or after @{Mora(Jennifer)|thaco} —it's similar to the dexmissile variable you see in the Crossbow macro. Also, If you do not have these dex or str bonuses, simply remove those lines. Not sure that they work properly otherwise! Gold, let me know if there's a good repository for saving these kinds of macros and things for players to reference.