Is there any particular logic to how items are added to the map? Slowly loosing patience tonight creating the content for my game session tomorrow. I keep dragging things from the art library to the map screen and it seems to randomly decide where to place them? At times I have to search around the map to find shapes that didn't even land on the current visible space.
Have you consider implementing a sort of stencil feature for groups of shapes? Sort of like what Microsoft did with Visio? That way you could group a set of objects you use all the time together like modular dungeon pieces and have a side bar with them. Sort of like what you can do now with tag searching; however, you could make them render smaller and maybe make more of them visible at the same time?