
Lord_D thanks for the heads up. I'll correct the Direct Link to the PDF. I recommend this version currently, the latest update (same game, they just make a new PDF when they make corrections-improvements), <a href="http://basicfantasy.org/download.cgi/Basic-Fantasy" rel="nofollow">http://basicfantasy.org/download.cgi/Basic-Fantasy</a>... I'll also make sure the thread mentions the Downloads page where you can find the latest PDF, in case the direct link expires, <a href="http://basicfantasy.org/downloads.html" rel="nofollow">http://basicfantasy.org/downloads.html</a> Actually, Lord_D I doublechecked the page and the download links were accurate. I don't know where you saw an old link. Please read again on the thread that introduces the game and gives the rulebook links: <a href="https://app.roll20.net/forum/post/1019418/basic-fa" rel="nofollow">https://app.roll20.net/forum/post/1019418/basic-fa</a>... Joseph M , in this campaign I permit the major 4 species (Human, Elf, Dwarf, Halfling) and anything outside that is potentially played as a re-skin or variation of the existing 4 base choices. We also use the 4 single classes, no multiclassing please. This is designed to keep this particular campaign simple, basic, and straight-forward for everyone to understand, with fast character creation, even new players will be able to envision your character and understand their fellow PC's abilities from the base rulebook alone. For example of how-to-reskin, you can describe that you play a Half-Orc but the stats would work exactly like the Human. I'm not familiar with the Wildfolk yet, if I was swayed to allow a Wildfolk character in this campaign, it can be in the description of the character's looks and actions ("You see a wildfolk who looks like this"), but not an outside set of rules or supplement document. It wouldn't come with any special abilities. Basically the ruling is No Supplements for this campaign, however we can work with narrative variations that don't bring new rules/abilities, but just brings new ideas and descriptions. The same is for Jester/Illusionist, they would be reskinned from the base classes of Thief or Magic-User. We have had PC's like Half-Elf and Half-Orc and Illusionist so far running this dungeon, based upon the idea of reskin. They were based on the foundations of: a Human, an Elf, and a Human M/U.