Would it be easier for the dev team to have all of these in one place or should we all post them separately? If it is better in one thread then here you all go. If separate than here are some things I have come across so far:
When using the 3D dice with the exploding Function (!! or !) Dice will not explode more than once. Ex. /roll 3d10!!k2 I roll 10, 4, 3. Program rolls another die to add to the 10, it comes out as a 10 also. Program does not roll another die to keep adding it just makes the results 20, 4, 3 with a total of 24. I play L5R and it deals with exploding dice a lot.
Another minor request would be to add a d100 to the roller, or instead of one d100 it could 2 d10 and use one for the ten place and one for the ones place denoting the tens place die with a 0 after the number. Example being it rolls 2 ten sided die as one d100 rolling 80 on one and 3 on the other giving a 83.
I would also like to request that the rolled die stay on the table until clicked away or something as the effect goes away rather quickly.
Still, great job on the dice. Nice work all!
When using the 3D dice with the exploding Function (!! or !) Dice will not explode more than once. Ex. /roll 3d10!!k2 I roll 10, 4, 3. Program rolls another die to add to the 10, it comes out as a 10 also. Program does not roll another die to keep adding it just makes the results 20, 4, 3 with a total of 24. I play L5R and it deals with exploding dice a lot.
Another minor request would be to add a d100 to the roller, or instead of one d100 it could 2 d10 and use one for the ten place and one for the ones place denoting the tens place die with a 0 after the number. Example being it rolls 2 ten sided die as one d100 rolling 80 on one and 3 on the other giving a 83.
I would also like to request that the rolled die stay on the table until clicked away or something as the effect goes away rather quickly.
Still, great job on the dice. Nice work all!