The only reason I even check for that is because (while my group is 80% family) I don't trust people... it's a flaw, I admit. But, with my parents also playing, I tend to write their code for them to make it as easy as possible for them to do as much as possible from a single macro: my mother is 59, my father is 66. While he is perfectly capable of writing the macros himself, I do it faster and have a much broader mind as to pushing the extents. With her playing a Vengeance Paladin, and he a Way of the Fist Monk, all-encompassing attack macros can get long... (his is currently at 78 lines of code, whereas 2 weeks ago, it was almost 200, and hers is 56 when it was 130+ 2 weeks ago). His especially, since he has flurry of blows, can be a pain because of when an attack has advantage or not -- and I have set it up so they cannot see the AC of what is attacked, but are told if they hit or miss based upon the calculations done. Damage is only rolled if there is a hit, etc. This new method for an Advantage roll will make life so much easier for me.