Was going to put this in as a 'Bug', but it's nothing technically wrong - just something I noticed that is just a bit annoying but fixable. When I do restricted light (player emits light at less then 360 degrees ie 25 focused forward view as a flashlight would show) the light points to what I assume is the 'front' of the token and points at the 'spinny arm' side of the token. I can accept this and have no issues. What I HAVE noticed is that almost every character/monster token that I lay down is literally facing backwards to that (visually). If I do a flip vertical - then I have left handed folks facing to 'see' as the light shows. I follow that with a flip horizontal if I need right handed people. Is there a reason that tokens don't default face to 'forward'?