Does anyone know of a way to get the {d8!, d6!}k1 Trait | Wild macro to display the number of successes and raises? For example, a basic trait test has a Target Number of 4. Rolling a 4 on either die and keeping the highest = Success! and every increment of 4 over that success equals a Raise. Is there a way to write the macro so it does this calculation automatically? Secondly, when characters engage in melee combat the standard TN goes from 4 to their Parry. Is there a way to set this up as an attribute and have the macros calculate the Parry as well as the each success and raise on the roll?