Basically, in the game I'm considering creating, genetic engineering is a thing. When governments first attempted to create super soldiers, though, the program always backfired. The beings they created were too perfect and wouldn't follow orders more often than not. So they had to create soldiers more human. Inspired by the myths and legends of Terra, they fashioned a bunch of HERO templates based on heroes of old and boom! Soldiers that were awesome (although often flawed) and followed orders. You play a group of these HEROes that are sent on a mission to find a thing of mysterious power called the Great Answer on a dangerous planet. You'd begin play as Seasoned and gain and unlock abilities pertaining to your chosen HERO template. There are 7 common HERO templates: Lancer Saber Archer Rider Caster Berserker Assassin So...it's kind of like a combination of Treasure Hunt/Adventure in an unknown world.