I found that when you set up a roll to drop the lowest or keep the highest, that the roll output still shows the color of those that were effectively discarded from the result of the roll. This leads to confusion for situations like fumbles or critical failures. I believe that this should be changed if it doesn't interfere with any other game mechanics. For example, you roll 2d20kh1 for an attack. If one of those d20 rolls is a 1 then the output in the chat window will highlight the number red, even though your other d20 roll is not a 1. What do you think? Magik