I found that when you set up a roll to “drop the lowest”, “keep
the highest” or “reroll 1’s”, that the roll output still shows the color of
those that were effectively discarded from the result of the roll. This leads
to confusion for situations like fumbles or critical failures. I believe that
this should be changed if it doesn't interfere with any other game mechanics.
For
example, you roll 2d20kh1, 2d20dl1, or 1d20r1 for an attack. If one of those
d20 rolls is a 1 then the output in the chat window will highlight the number
red, even though your other d20 roll is not a 1. Everyone will assume
that you fumbled and start the process of consulting those charts or whatever
game mechanic your GM employs. You have to interrupt them and ask them to
mouse-over the result to see that there was no fumble (unless all results were
a 1). In my example above, I'm asking Roll20 to roll 2 dice then
keep the higher. It can still show the dice in the mouse-over in the chat
window, but I don't want the chat window to show a red result when the higher
kept roll isn't a 1, unless all rolls are a 1. I'm just looking for some
improvements in the color output. No change in the mouse-over is required. Thank you for your consideration, Magik