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Thursday Night D&D 4E, 4:30PM-9PM PST (11:30PM-4AM GMT) Next Game: 11/29/2012

Happy Thanksgiving! Recruiting is closed for the November 29th game. Hey folks, Beginning Thursday, November 29th, we're running a weekly Thursday night game on roll20. Time is 4:30 PM - 9 PM PST (11:30 PM - 4 AM GMT) After two successful one shot games, we're starting the real campaign on the 29th. The game is set in the Forgotten Realms campaign setting, the character creation rules, back story, and plot hooks are: Character creation: Gold to start: 100 1. 22 point buy (Method 2, PHB page 17) 2. Use only races / classes that fit the Forgotten Realms campaign setting. Back story: The Blood Lord sat on his throne of bones and blood-oozing skulls, engulfed in darkness and the putrid stench of death and misery. Cries of pain and anguish played in the background of Orcus’ residence of Undeath. Nothing of this reached the dark lord. His blood-hazed eyes were lost into the distance, his mind stretching out to listen to the calls and prayers of his dark clergy and followers. Like buzzing flies, their requests and calls for favors left no impression on the Demon Price of Undeath – his schemes of power were on a level incomprehensible for his mortal followers. But suddenly his eye twitched, a prayer – no not a prayer – a whispered word that brought back memories of lost causes and unpaid debts. Orcus focused his divine attention towards the source, spanning his godlike awareness cross planes and dimensions. “…Master of Undeath, Tear in the shroud of Death, listen to the words of your humble servant, a maggot in your godlike corpse. I have found out where the followers of Bahamut have hidden the Rod of Ruin! The paladin of Bahamut I defiled and brought back in your name knows of its hiding place, great Master.” The Rod of Ruin – Found! The Blood Lord clenched his fist around the Wand of Orcus, blood dripping between his fingers. This opened up new possibilities, the chessboard had suddenly shifted, and things were tilting in his favor again. As Lord of the Undead, Orcus had the everlasting patience of the dead, a trait seldom seen among his demonic cohorts and enemies. But Orcus knew that if he waited long enough in the darkness, secrets held in life would resurface in the afterlife. It was just a matter of time, and that time was now. With the Rod of Ruin resurfacing he could send his pawns to collect it and complete the task once started but never finished – turning the living world into a realm of undeath and eternal darkness. His divine mind immediately identified the hundreds of actions needed for setting the plan in motion, but first – he poured a fraction of his essence into the world of the living. His aspect materialized in the crypt of his maggot, pulling darkness and the chill of the grave with it. The priest screamed in terror as his eyes started to bleed at the sight of his true Lord. There were still questions that needed answers and a debt of a soul to be paid… Please select one of the three plot hooks. Regardless of which you choose, you will be traveling with Thair Coalstriker's trade caravan from Waterdeep to Winterhaven. HOOK: MISSING MENTOR You seek news of your mentor, Douven Staul. The man who trained you in the Watchful Order of Magists & Protectors for a dull life studying dusty tomes bade his friends farewell three months ago and headed for Winterhaven in search of discovery. Douven, an archeologist and explorer of old ruins, always looking for forgotten lore, had found an ancient map that revealed the location of a dragon’s tomb not far from the village. He reasoned that if a dragon were buried there, it would be rich with archeological relics and maybe even its hoard. Douven should have returned some time ago, and his continuing absence bodes ill. The Mistress of Blackstaff Tower, Vajra Safhar, fears the worst and decided to send you out with some loyal henchmen to find out what happened to your mentor. HOOK: OMINOUS SIGNS Marla of the Church of Bahamut contacts you (Must be a Divine class) before the start of the adventure. She has received dire news from the small shrine at the holy spring of Kalin. An evil artifact, only known as the Rod of Ruin, that had been hidden for centuries by the Church of Bahamut has been stolen and the shrine defiled. No one alive remembers the Rod’s purpose and if any records of this existed, they are now lost. All of the monks guarding the Rod were killed and brought back as vile zombies, save one. He survived and witnessed a small group of death cultists steal the Rod and then leave for Winterhaven. He heard a name being mentioned, a name he thought was the name of the dangerous and twisted high priest of the cult - Kalarel. Marla suspects that this Kalarel has set up a secret cult in the area and is conducting unholy ceremonies, and fears what he might do with the Rod. She asked you to travel to Winterhaven, determine if there is any death cult activity in the area and, if so, to stamp it out and bring back the Rod of Ruin. HOOK: HIRED MUSCLE The road from Waterdeep to Winterhaven is treacherous. Bandit activity on the roads has crippled the mercantile activity in the remote town. It's gotten so bad that stubborn Thair Coalstriker, the dwarven blacksmith of Winterhaven, has traveled many weeks on his own coin to buy supplies in Waterdeep and deliver them to Winterhaven personally. Of course, the old dwarf is no fool. He knows well the advantages of trade caravans. Safety in company and company in safety. As the last wagon was packed to leave, you joined as a hired hand for the trip.
hey, i am interested in joining this game, if you are still looking for players. i have a few characters i could play, depending on what the rest of the party is composed of. Edit: heres a link to some of them. <a href="http://www.obsidianportal.com/campaigns/hipnotodesmiscstuff/characters" rel="nofollow">http://www.obsidianportal.com/campaigns/hipnotodesmiscstuff/characters</a>
1351787366
Jedd
KS Backer
Marketplace Creator
I like the mystery of the adventure. Is the letter for a secret society? Smugglers? Is it an assassination device set to explode in the cobbler's face? My character would definitely be intrigued by these possibilities. ====== Created Using Wizards of the Coast D&D Character Builder ====== LFR: Balasar, level 1 Dragonborn, Warlord/Paladin (Cavalier) Virtue: Virtue of Valor Warlord Leadership Option: Combat Leader (Hybrid) Hybrid Warlord Option: Hybrid Warlord Will Hybrid Paladin (Cavalier) Option: Hybrid Cavalier Reflex Dragonborn Racial Power Option: Dragonfear Associate: Trained Young Owlbear Auspicious Birth (Auspicious Birth Benefit) Theme: Fey Beast Tamer FINAL ABILITY SCORES STR 18, CON 10, DEX 10, INT 12, WIS 10, CHA 18 STARTING ABILITY SCORES STR 16, CON 10, DEX 10, INT 12, WIS 10, CHA 16 AC: 17 Fort: 14 Ref: 13 Will: 15 HP: 31 Surges: 8 Surge Value: 9 TRAINED SKILLS Athletics +8, Endurance +4, Heal +5 UNTRAINED SKILLS Acrobatics –1, Arcana +1, Bluff +4, Diplomacy +4, Dungeoneering +0, History +3, Insight +0, Intimidate +6, Nature +0, Perception +0, Religion +1, Stealth –1, Streetwise +4, Thievery –1 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Dragonborn Racial Power: Dragonfear Warlord Feature: Inspiring Word Multiple Class Utility: Defender Aura Paladin Attack: Righteous Radiance Warlord Attack 1: Brash Assault Paladin Attack 1: Virtuous Strike Warlord Attack 1: Vengeance is Mine Warlord Attack 1: Fearless Rescue FEATS Level 1: Harlequin Style ITEMS Chainmail x1 Adventurer's Kit Longsword x1 Light Shield x1 Javelin ====== End ======
I thought with hybrid Cavalier, that your power from your spirit of virtue replaced your level 1 at-will choice for that class, leaving you with just the choice of at-will from your other hybrid class (unless you choose human and take the bonus at-will option).
1351794506
Jedd
KS Backer
Marketplace Creator
With a normal Cavalier yes, but not a hybrid. With a hybrid you get to choose the spirit of virtue power or an old-Paladin power.
Interesting build concepts. I look forward to seeing them in action.
Still recruiting more players for this game. First game will be November 8th at the time posted above.
delete
Unfortunately, Thursday is my only day off during the week. I like your enthusiasm! I'm sure you'll have no problem finding a game on this site. :D
hey I would love to join in this game, are there any restrictions on character gen?
I'm interested in this too. So far we have a warlord|Cavalier for sure? I don't have character builder ATM, so I'll have to write it up manually. Is that a problem? I've got a controller concept I've been wanting to play, a dwarven summoner wizard who is part of a long-forgotten organization called the Will Forgers. They helped save his home town, but they in recent times have been shunned by the pragmatic dwarves who refuse to use magic where their own abilities will suffice. Exiled from his hometown, he's trying to find his purpose and achieve glory to get his home town to see that magic can aid them. Is this too much? does it need adjustment?
Recently sent you a request to join / be added to the game... Wondering if you're still looking for players? If you are, is it possible to find out what the group consist of? If you're note, bummer...
hey I would love to join in this game, are there any restrictions on character gen? Character creation will be the standard 22 point buy, level 1 and 100 gold to start. I'm only accepting 5 players total, one defender, one leader, one controller, and either two strikers or one striker and one hybrid. If Jedd accepts the invitation the open roles will be: one defender one leader one controller one striker I'm interested in this too. So far we have a warlord|Cavalier for sure? I don't have character builder ATM, so I'll have to write it up manually. Is that a problem? I've got a controller concept I've been wanting to play, a dwarven summoner wizard who is part of a long-forgotten organization called the Will Forgers. They helped save his home town, but they in recent times have been shunned by the pragmatic dwarves who refuse to use magic where their own abilities will suffice. Exiled from his hometown, he's trying to find his purpose and achieve glory to get his home town to see that magic can aid them. Is this too much? does it need adjustment? No, that sounds great! Recently sent you a request to join / be added to the game... Wondering if you're still looking for players? If you are, is it possible to find out what the group consist of? If you're note, bummer... I'm still looking for at least three more players. So put an application in here and when your character is posted I'll send you an invitation to the game.
ive been thinking of a drow swordmage, one of the younger sisters of a fallen house, seeing the path that her house was going down she decided to leave, and just in time as well as she was just out of the city she saw the destruction of her house. No love was lost however as she had put their ways behind her already. She's at the surface now and trying to make her way in a world that tends to be scared of her kind.
That's cool! Yeah, so just post a character sheet or DDI character summary and you're all set.
1352036387
Jedd
KS Backer
Marketplace Creator
If Jedd accepts the invitation the open roles will be: one defender one leader one controller one striker Didn't see an invitation in my campaigns - were you just referring to a verbal confirmation?
Check your messages. I thought I sent a referral link.
I'm not particularly familiar with Forgotten Realms; What would be a few decent gods that my character might go for?
ive included a pdf of my character (print out from pathguy's builder) there are 2 issues with it, it didnt give me the proficiency for the greatsword, and AC is austomaticly taking 1h weapon
I'm not particularly familiar with Forgotten Realms; What would be a few decent gods that my character might go for? Moradin is the standard Dwarven Lawful Good deity. Oghma is unaligned, the deity of knowledge and thought (wizards). Any of the good or unaligned gods will work. ive included a pdf of my character (print out from pathguy's builder) there are 2 issues with it, it didnt give me the proficiency for the greatsword, and AC is austomaticly taking 1h weapon That'll work. Invite sent. Still need 3 more players: a controller a leader a striker
Hello. I'm always wanted to play D&D but couldn't find anyone to play with. Do you mind a noob joining. I know how to make a character and will send you a C-sheet soon.
Here's my Character Sheet, Garmain the Will Forger: <a href="http://www.myth-weavers.com/sheetview.php?sheetid=466058" rel="nofollow">http://www.myth-weavers.com/sheetview.php?sheetid=466058</a>
Hello. I'm always wanted to play D&D but couldn't find anyone to play with. Do you mind a noob joining. I know how to make a character and will send you a C-sheet soon. New players are welcome. Make a character that fits the open roles and a reason to bite on the original plot hook. Here's my Character Sheet, Garmain the Will Forger: <a href="http://www.myth-weavers.com/sheetview.php?sheetid=466058" rel="nofollow">http://www.myth-weavers.com/sheetview.php?sheetid=466058</a> Looks good. Invite sent. Two Open Roles: 1 Leader 1 Striker
Hey again here is my character. ====== Created Using Wizards of the Coast D&DI Character Builder ====== Mandoom, level 1 Tiefling, Rogue Build: Brawny Rogue Rogue Tactics: Brutal Scoundrel FINAL ABILITY SCORES Str 14, Con 11, Dex 18, Int 12, Wis 10, Cha 10. STARTING ABILITY SCORES Str 14, Con 11, Dex 18, Int 10, Wis 10, Cha 8. AC: 16 Fort: 12 Reflex: 16 Will: 10 HP: 23 Surges: 6 Surge Value: 5 TRAINED SKILLS Stealth +11, Thievery +9, Athletics +7, Acrobatics +9, Streetwise +5, Dungeoneering +5 UNTRAINED SKILLS Arcana +1, Bluff +2, Diplomacy, Endurance, Heal, History +1, Insight, Intimidate, Nature, Perception, Religion +1 FEATS Level 1: Backstabber POWERS Rogue at-will 1: Piercing Strike Rogue at-will 1: Riposte Strike Rogue encounter 1: Torturous Strike Rogue daily 1: Easy Target ITEMS Leather Armor, Dagger (2), Adventurer's Kit ====== Created Using Wizards of the Coast D&DI Character Builder ======
This party isn't optimized in the slightest :p
It's just a one shot. The 15th will be an entirely different group of characters in another campaign setting. The week after that will be the start of the "real" campaign. We still have one opening left: a leader.
This party isn't optimized in the slightest :p who cares about optimised, as long as its fun and the group at least works
Yeah, exactly!
I just registered to the site. This is a blessing. No problem with an italian nerd that speak a little bit of english, at least i can try! If no problem i will set up for the Leader one! Cheers, Fabio
How sexy is your Italian accent? If it's sexier than how broken the english is it will be acceptable.
Out of curiosity, how important is it that we have a working mic or camera? It might be an issue for me, but I might have a way to take care of it
i rolled up a bard to heal if you still need a healer: <a href="http://www.myth-weavers.com/sheetview.php?sheetid=466426" rel="nofollow">http://www.myth-weavers.com/sheetview.php?sheetid=466426</a> Hes a wisdom based bard (False Skald) of Sehanine. I'm confident that i can write him into bitting the plot hook pretty easily, probably through his god, but havn't gotten around to putting pen to paper in that regard yet.
Out of curiosity, how important is it that we have a working mic or camera? It might be an issue for me, but I might have a way to take care of it Prefer a mic. Camera is optional. I don't have a webcam. i rolled up a bard to heal if you still need a healer: <a href="http://www.myth-weavers.com/sheetview.php?sheetid=466426" rel="nofollow">http://www.myth-weavers.com/sheetview.php?sheetid=466426</a> Hes a wisdom based bard (False Skald) of Sehanine. I'm confident that i can write him into bitting the plot hook pretty easily, probably through his god, but havn't gotten around to putting pen to paper in that regard yet. That'll work. I can't send an invitation until I get back from work tonight. Welcome to the game!
Seems like were set
I just came across this post and was interested, but it looks like you're set for the one-shots. I dont get to play in enough games lately. Let me know if a spot opens up for a one-shot or the campaign?
I just came across this post and was interested, but it looks like you're set for the level 1 games. I do like playing at epic level. Let me know if a spot opens up for a one-shot or the epic campaign? This is a level 1 game...
This is a level 1 game... I saw that part, i guess I was misinterpreting the message. "I've got everything set for an *EPIC* campaign, except players! For the first week or two I'm going to run *one-off* games with level 1 characters." I assumed it meant epic-tier campaign, with level 1 one-shots til players and characters were all set for the ongoing game.
Nope. Both one shots are set in heroic tier at level 1. Yeah the language was confusing.
i knew that about the one-shots. but arent you also starting up an ongoing campaign? (opposite of a one-shot) what level is that?
Also level 1.
Ah alright. Well I've expressed my interest if a spot opens up, and i can play any role.
After much review i changed my character a bit here is the new build ====== Created Using Wizards of the Coast D&DI Character Builder ====== Mandoom, level 1 Tiefling, Rogue Build: Trickster Rogue Rogue Tactics: Artful Dodger FINAL ABILITY SCORES Str 10, Con 11, Dex 18, Int 12, Wis 8, Cha 16. STARTING ABILITY SCORES Str 10, Con 11, Dex 18, Int 10, Wis 8, Cha 14. AC: 16 Fort: 10 Reflex: 16 Will: 13 HP: 23 Surges: 6 Surge Value: 5 TRAINED SKILLS Stealth +11, Thievery +9, Dungeoneering +4, Athletics +5, Bluff +10, Acrobatics +9 UNTRAINED SKILLS Arcana +1, Diplomacy +3, Endurance, Heal -1, History +1, Insight -1, Intimidate +3, Nature -1, Perception -1, Religion +1, Streetwise +3 FEATS Level 1: Backstabber POWERS Rogue at-will 1: Sly Flourish Rogue at-will 1: Deft Strike Rogue encounter 1: Positioning Strike Rogue daily 1: Trick Strike ITEMS Leather Armor, Dagger (2), Adventurer's Kit ====== Created Using Wizards of the Coast D&DI Character Builder ======
Dammit, I'm sorry guys, something short notice came up, and I'm not going to be able to make it. Hope you guys have fun!
Thanks for notifying me. I hope everything is okay.
Currently need to fill two replacement positions. 1 defender and 1 Controller. Respond ASAP and you will be accepted for the game tonight.
I am around for the game, and i can make a defender, controller, or hybrid of the two
Great! Sending you an invitation link now. edit: Sent, check your messages. So which of the three options are you going with?
If someone that wants to join would rather play a leader, i can switch rolls with them.
thinking of a mage or swordmage|wizard also inbox is empty
Sounds good Jacob. Brendan you have a couple of options. As of right now the group is a Warlord|Paladin, Swordmage|Wizard, and Rogue. Basically all roles are filled at the moment, and you can make whatever you want.
Just to clarify: we still need 1 more player. Post in this thread that you're interested and roll a character. We have all the roles filled at the moment. So you can make whatever you want.