Hey apologies if my question has been asked/answered before i had a search around and came up with nothing. In my campaign that i am currently running i have a player who, due to story events, wishes to blind himself. I have no problem with this and we have worked up a plan for him to be able to do this and gain a very limited blingsight so as he is still combat effective but allows him to go down the character story he is enjoying. My question is, using dynamic lighting is there a way i can set it so that his token can see only up to a specific distance regardless to wether or not the other players have lit up an area past that. essentially instead of the "all players see light" have player 1, 2 and 3 see light player 4 does not?