So ive been developing some art for the marketplace (a basic dungeon pack) and have been testing it. what i have found is that, if a piece that is not of a square dimension (say a 2x1) it can not be snapped if if rotated to be a 1x2. the piece instead wants to snap somewhere in the middle and i end up with the tile divided by the grid. is there a fix to this im missing? or will i have to add a bunch of empty space to all the graphics to give them square dimensions failing that i will have to provide both vertical and horizontal versions of all non square tiles