Concept Heal Battery Power Level 10 Super Hero Codename: _____ (undecided) Real Name: Jason Taylor Origin Story: Once upon a time, a kid with a life long history of picking fights at school to defend others, who coincidentally was never late to class, managed to graduate with fairly average grades and landing a boxing internship across the country in New York. He took the family car, a graduation gift and drove to his new life. And that's when everything changed. Seeing that he had an indomitable spirit for justice and the protection of the innocent and elevation of the down trodden, the powers that be decided he was worthy for a great gift, or perhaps deemed him needing a lesson and inflicted upon him a terrible curse. One day, on the way to his new life, on a barren stretch of road in the middle of nowhere, his car broke down, forcing him to abandon it and walk to town, and there, alone with nothing but flat farm land and a solitary road in all directions to the horizon, the power shot down from the sky and changed Jason's life. And smote his mortal body hard enough to render it into steaming soup. The power given to Jason was the greatest in the universe, rivaling anything in the nine realms. The power over life itself. Jason became a graviton level threat. Thank the gods that he also had a heart like steve rogers, committed to the greater good of the least of men. But Jason was busy, after being turned into a grease smear, his new power got to work, rebuilding his body. It was to date the most painful experience of his life, but he walked away from it whole and without a scratch. Also without a stitch of clothing, he had to walk back to his car several miles to get a new change of clothes. Years have passed and he has trained using his power to protect and preserve and bolster the lives of those around him, but his super powers do not lend themselves easily to harm so he finds he must team with more offense oriented ability wielders to bring those who would take a life to justice. Source of Powers: An uncredited entity or force has installed in Jason an otherworldly power source. The energies produced by this generator can repair anything, but are specialized at healing and curing and regenerating living things. The generator instantly bonds itself to the largest concentration of Jason's living cells that it can find in the event of any confusion. The generator itself is not a physical thing of our dimension. Descriptors of Powers: golden colored _____ of divine magical healing energy. Personality: Persistent, Dutiful, Dependable. Abilities (28 pp)
Strength 2 (4 pp)
Stamina 3 (6 pp)
Agility 0 (0 pp)
Dexterity 1 (2 pp)
Fighting 2 (4 pp)
Intellect 0 (0 pp)
Awareness 3 (6 pp)
Presence 3 (6 pp)
Defenses (9 pp)
Dodge (AGL 0) 4 [4] 4 pp
Fortitude (STA 3) 1 [4] 1 pp
Parry (FGT 2) 2 [4] 2 pp
Toughness (STA 3) 1 [4] 0 pp
Will (AWE 3) 1 [4] 1 pp
Skills (2 pp)
Acrobatics (AGL 0) 1 [1] 0.5 pp
Athletics (STR 2) 0 [0] 0 pp
Close Combat (FGT 2) 0 [0] 0 pp
Deception (PRE 3) 0 [0] 0 pp
Expertise (INT 0) 0 [0] 0 pp
Insight (AWE 0) 0 [0] 0 pp
Intimidation (PRE 3) 0 [0] 0 pp
Investigation (INT 0) 1 [1] 0.5 pp
Perception (AWE 3) 0 [0] 0 pp
Persuasion (PRE 3) 0 [0] 0 pp
Ranged Combat (DEX 1) 0 [0] 0 pp
Sleight of Hand (DEX 1) 1 [2] 0.5 pp
Stealth (AGL 0) 0 [0] 0 pp
Technology (INT 0) 0 [0] 0 pp
Treatment (INT 0) 0 [0] 0 pp
Vehicles (DEX 1) 1 [2] 0.5 pp
Advantages (12 pp) Defensive Roll 1, Diehard, Leadership, Luck 5, Interpose, Instant Up, Second Chance (Healing), Ultimate Effort (Healing), Powers (99 pp) Healing Array 73 pp main power and 2 alternate effects. (75 pp)
" Channel " Color Commentary: Jason briefly supercharges the generator and then vents the overloaded furnace of energy, expelling into reality in all directions a blast of golden healing light. Healing rank 14 (base 2) area burst 30 ft radius (+1 per), selective (+1 per), also affects self (+1 per). 70 power points
" Panacea " Color Commentary: Jason kneels next to the target, holds his hands over them, and golden energy pours from every pore on his body to saturate the victim, able to cure anything, it's just a matter of time. Healing rank 11 (base 2) also affects objects (+1 per), energizing (+1 per), restorative (+1 per), resurrection (+1 per), persistent (flat 1), stabilize (flat 1), Linked to Immunity Fatigue Limited to use of Panacea (5 pp). Standard Action, Range Close, Instant Duration. 73 power points.
" Zap " Color Commentary: Jason fires a beam of golden healing energy at his target. Healing rank 18 (base 2) ranged (+1 per rank) perception (+1 per rank). 72 power points
"Healing Factor" Color Commentary: Jason is an outlet for fantastic healing energies, his body is the first stop in our universe for this energy. Point of order: This effect resolves at the end of each of Jason's turns. Regeneration rank 10 (base 1) Persistent (+1 per). (20 pp) "Life Link" Color Commentary: Jason lays his hand on a target and as a standard action establishes a link, from then on Jason can take some of the wounds his life linked targets have accrued. Point of order: this effect activates at the start of Jason's turn, but only after Jason spends a free action to maintain the link. Regeneration rank 10 (Base 1 per), Affects others only (+0 per rank) Limited: only works when target has -2 or worse penalty to Toughness saves (-1 per (1/2)), Side Effect/Quirk 'empathic' when this power works and removes a Toughness penalty from the life linked target Jason automatically gains a -1 cummulative penalty to toughness saves (-1 per (1/3)) (4 pp) Complications Motivation: Responsibility. Punctual, Defender of the Weak, Seeker of Justice, these are just a few of the titles by which he calls himself that he seeks to live up to. Complication: Secret Identity . He wishes to keep his identity a secret even though he's trying to start a new life in a new state across the country. Complication: Do Gooder . Not strong enough to be the primary motivation but his desire to do good can get him into trouble. Totals Abilities 28 + Defense 9 + Skills 2 + Advantages 12 + Powers 99 Combat Quick Reference Line Initiative +0 Close +2 DC 17 Ranged +1 DC 17