
The sheet isn't realy suitable for a Table Top game. the problem is mostly that all the traits have to be added to the same list. it would help a lot if we could add taps to the sheet so that Traits can be categorized. Just as a regular paper sheet is divided up into areas to keep different types of traits seperate from one another and make a quick trait reference possible. for example ; white wolf games use Attributes, Skills, Backgrounds, Specialties, and dozens of different types of Traits to represent powers, spells and special Abilities. i also have anotther suggestion for Character Sheets. If we could choose a campaign type, based on the character sheet, before we create it, Roll20 could add an appropriate sheet to the option - for now i think the following options would be good - Generic [this is what we have now], D10 RPG's [which includes tabs on the sheet for the basic traits for Whitewolf Games], D20 RPG's [which includes tabs on the sheet that are appropriate for any D20-system based game]. Roll20 can of course add more options, but for now these 3 options would already be an enormous improvement. Boko