Hello Gamers. So I make a lot of art assets for my group and I've followed the best-practices guide on setting up DPI and jpg/png/gif and all that. Things work fine and look great, but when I make maps I run into a couple of things that give me a headache and make the process a bit more tedious than it should be. When I drag an asset from the library to my map layer it is always sized to 3x3. I made my geomorph map tiles with this in mind, so no problem there. But when I add a chair (1x1) or a table (1x2) then I have to resize it every time. An alternative is to have the chair in a 3x3 sized file so that the chair is 1x1 sized but with a 3x3 transparent area around it - this creates another headache when object transparent areas overlap. I've noticed that when I use assets from the library that are pulled from Dundjinni that the asset is not always 3x3 when I drag it in. Some are 4x4, other 2x3. I've never seen a 1x1, but it seems possible... So my actual question: When I create an art asset and import it to my library, is there a way for me to tell Roll20 the default grid size for the asset so that I don't have to resize it after dragging it to my map? Regards, Whooplaah