Thanks, Phil. I'm not sure I was clear in my OP. When I'm talking about the copy/paste and layer problem I mean that I am click-dragging, copying a group of assets, and pasting them in a new location. When I look at the original assets I see a room set up correctly - floor, then blood, then table, then food. When I look at the pasted assets I see a floor. I right-click-move-to-back the floor and see blood, food, table, floor - the order being messed up for the group. This also happens when I make a room, then use the advanced features to make all the assets a single group. If I copy the group, then paste the group, the assets in the pasted version are out of order - floor being displayed over furniture, for instance. It isn't a problem when I copy/paste a single asset at a time - I understand how to manage that. My problem is when I want to duplicate a wing of a castle, or duplicate an entire map. If I try to paste 25 objects at the same time I then have to go through and correct 20 of them because the layers were messed up. Can Roll20 not do multiple passes when pasting, or store the layers relative to other objects in the copy data? I realize that the layer numbers for the pasted objects will be different than the layer numbers of the originals, but relative to each other they will be the same, right? If I copy a floor (layer 10), blood stain (layer 15), table (layer 37) and playing cards (layer 39) as a group and paste them I should end up with something like floor (layer 40), blood stain (layer 45), table (layer 67), and cards (layer 69). Instead what I am getting is blood stain (layer 40), table (layer 45), floor (layer 67), cards (layer 69). Edit: Also, I like what SkyCaptianXIII said. Changing an asset's layer one, 2, 5, or 10 layers at a time wold be handy as opposed to front or back and no inbetween.