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Chrome for iOS does not work

When attempting to access my campaign using Chrome for iOS (on an iPad 2), I get the following error: NoMethodError: undefined method `split' for nil:NilClass Works correctly using Safari on the same iPad. This is using the latest version of Chrome for iOS (I have no idea what that actual version number is). iOS itself is also fully up to date (6.0.1).
Most likely, this an issue with Chrome's iOS version. There may be away to tweak Roll20, but iPads have much more limited functionality which makes life a bit more difficult for a site designer. Your best bet will be to avoid Chrome, for the time being. Chrome, on all platforms, is known for having inconsistent rendering of some more complex pages. (Mind you, I'm no fan of Safari and am using Chrome on a Mac to type this up.) Circle
I thought the mobile version of roll20 was design to work in the mobile Chrome specifically?
Mobile Chrome on Android, Mobile Safari on iOS is what we currently support. Sorry for the confusion.
Aaaah. Okay. That makes sense, then.