Many games have stats which determine various things like say an initiative bonus. I know you can put a table into a webpage but what I want is to have an input where a person puts a number and then the web page compares that number in various internal tables and puts output in the determined slots. So John has agility of 18 so he gets an initiative bonus of 6. He only has to put the agility in and the initiative bonus is calculated from a table. I am not looking for a mathematical function since there are lots of tables with varying spreads jut the ability that when something is put in the stat slot each of the derived things, probably from all different tables give results. Is that possible just from character sheet code, or does it require the api too? Sorry if this is confusing I am a bit tired.