As far as including the sizes in the names, you may have... The names are truncated on Marketplace view for me, doesn't line wrap and cuts off after a certain number of letters; I've only looked at Old World 14 in the Marketplace link so far. A piece of good news is the new Art Library system of Roll20 shows the full file title, so all work that market-artists do organizing keywords in filenames is going to prove useful in the interface for GM-mapmakers, once the set is purchased. For example I've already looked in my art library, in-game today, new-format, and the Tower Descent set looks easier to set-up now than the old way, because now it actually shows the names so you can read what you're looking at as well as visual recognition. Russ, Email team @ roll20.net about your offer of posting some free old-world / tower descent mashups. Here's a game screenshot showing where the Tower Descent is placed in my group's town map. The tower arose mysteriously on the location of the city's lighthouse. You know how sometimes an ancient town is built-over by many different generations, invaders, cultures? That's like our DnD home-base city map, layered up with additions from multiple artists, many adventures, DM's and player scribbling, graphics From The Web, our own Photoshop, and From The Marketplace. Don't mind the melange of Hapke OWS, Dundjini, drawing tool, Wolters realistic tower pix, and a Diego Rivera painting; or the cross-up of Top-Down map, perspective tokens, and photo angles, all on the same image. This is just one district of the city, maybe 2% of the overall map, a town that suffered a typhoon-dragon attack in-game half-a-year ago. "Old World Style" bits are sprinkled liberally around this town, but it is not fully OWS, it's an ever-evolving mis-mash. That token of the lighthouse with the shadow in the center -- that's what I plan to replace with a true Tower Descent x OWS-sized map icon.