Almost towards the end of your sea journey when a terrible storm strikes. Waves rising and crashing down, the ship you are on tossed about like a leaf in the wind. Screams of sailors, cries of terror from passengers, creaks, cracks, and snapping of wood as the beams bend and twist just before they break. This storm hounds and pounds the small vessel you are on in the middle of the night until finally the ship breaks apart. Tossed about in the maddened waters, you struggle to stay afloat, discarding everything that feels like it is pulling to you down deep in the surging sea. You awaken surprised that you breath and seem to be on a beach. A beach with a jungle stretching out in front of you while the sea is behind you hiding who knows what in it's murky depths. ------------ Hello to anyone reading this. I have a simple campaign to run. All the characters will be survivors of a shipwreck. There are mysteries, lost civilizations, land lost in time, and other crazy stuff. I will be using BFRPG but with house rules. BFRPG is a rules light system that was inspired by 3.5 but has been rewritten to feel more like 1e or earlier. I have all the rules you need to play already typed into journals and handouts so if you join the game, you can read them and crank out a character fast and easy as I will build the character sheet from your information. Word of warning, miss a session and your character might get left behind because the game moves on and I won't be able to npc your character. The day I'm looking at running it will be a Sunday from 8pm – 11pm central time. We will try webrtc or tokbox If after all this you are still thinking about joining then post in the I'm interested thread and let know know about yourself some. While I will reply to any and all posts, if there is more then an "I'm interested" you will get my interest faster. Shipwrecked : A BFRPG campaign (has house rules)