
The story itself will be serious and
depending on the group, enter more adult themed concepts. For example;
at one point in the story an offline player ran a brothel using women
she freed from slavery and was nearly forced to give herself to a Hutt
in order to keep it. Another watched as his entire family (children and
all) were killed before him. As
for pvp; as of right now and for some time in the future, there wont be
any direct pvp in the game (unless members of the same faction turn on
one another). Simply put, it will be two different campaigns in the same
story. The actions of one faction will be reflected in the story of the
other. With the end of the campaign possibly leading to an actual pvp
battle. Again this will depend on the players and the direction the
story takes. The players will band together in order to survive the
dangers of the galaxy, but the story itself will be driven by them and
whatever drives their characters. So far I have been able to implement
personal story elements for each of my offline players, adding conflict
for both the character and the group. I will try to accomplish the same
with the players that join online. In regards to whats allowed,
I'm open to any concept you may have. The only restriction are for story
such as; the social structure of the Imperial empire and what job
classes are available for force and Ki users. Mainly that a character
with the jedi/sith class cannot cross train into a DBZ class and the
reverse. Any other class is available. If you have any other questions or I didn't cover something, just let me know. For story details, here is a link to the listing
if your interested. <a href="https://app.roll20.net/lfg/listing/52274/star-wars-vs-dbz" rel="nofollow">https://app.roll20.net/lfg/listing/52274/star-wars-vs-dbz</a>