The story itself will be serious and depending on the group, enter more adult themed concepts. For example; at one point in the story an offline player ran a brothel using women she freed from slavery and was nearly forced to give herself to a Hutt in order to keep it. Another watched as his entire family (children and all) were killed before him. As for pvp; as of right now and for some time in the future, there wont be any direct pvp in the game (unless members of the same faction turn on one another). Simply put, it will be two different campaigns in the same story. The actions of one faction will be reflected in the story of the other. With the end of the campaign possibly leading to an actual pvp battle. Again this will depend on the players and the direction the story takes. The players will band together in order to survive the dangers of the galaxy, but the story itself will be driven by them and whatever drives their characters. So far I have been able to implement personal story elements for each of my offline players, adding conflict for both the character and the group. I will try to accomplish the same with the players that join online. In regards to whats allowed, I'm open to any concept you may have. The only restriction are for story such as; the social structure of the Imperial empire and what job classes are available for force and Ki users. Mainly that a character with the jedi/sith class cannot cross train into a DBZ class and the reverse. Any other class is available. If you have any other questions or I didn't cover something, just let me know. For story details, here is a link to the listing if your interested. <a href="https://app.roll20.net/lfg/listing/52274/star-wars-vs-dbz" rel="nofollow">https://app.roll20.net/lfg/listing/52274/star-wars-vs-dbz</a>