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Looking For DM(5e) on Wednesday 9:30PM EDT

Looking for a DM to run a longer homebrew campaign with 5 players that has a balance of social and combat encounters. All the players are experienced players but far from experts and we're open to some homebrew rules. If you're interested please post a general description of campaign and i'll try to get back to you.
Joatham, It looks like you've got yourself an idea of what you'd like to do; and I'd love to show you what I have to offer. I have six campaigns off the immediate resources I have. However, I am under my own current constraints which you may have not seen in this  post . In either case, the six campaigns I have to offer are available fully to level 20: 1. Monstrous Kingdoms - A fleet of ships float silently among the port, but the murmur of voices and the rattle of feet upon wood echo throughout the little town. For once in many generations, the competing lords of the country had called a small truce, one enough to give each the time and resources to put a boat after their own colors into the waters. Stocked among them are crew and passengers, all wanting one thing: to go to the new land foretold in omens and scryed upon by the Whispering Diviner. With a shattering of glass and a blast of trumpets, the sails billow from their masts, catching the wind to this continent of unknowns. 2. Grovheti - What was once a peaceful kingdom has been torn in twain, upon the death of the king, the earth shook and the continent was torn asunder. The capital sunk to the bottom as Grovheti split into two halves. The son and daughter of the king each blamed a separate entity for the catastrophe, driving the two apart to rule the damaged land, now known as the kingdoms of Rigme and Khalt. The son thought it was the doing of non-human planning, letting his kingdom give those without human blood less and less liberty and privilege. The daughter, a devout worshiper, believed that it was the lack of faith in righteous gods, and so her rule is one where religion is absolute truth. Though there was one thing they begrudgingly followed, their father’s last wish: “You must look after one another, for you are the only family you shall ever have. No matter what, let there be some ground for you to be equals.” Therefore, the new king and queen of the lands chose to have a middle ground, where trade between the two would prosper and only one equal law would stand. Six generations have passed and tension is high. There has been talk of war and conquest, each land needing more than it has to be able to escape from their problems. The current kings have forgotten the old promise of their ancestors, but cling only to their ideals and hatreds alone. You call one of these lands home and have come to the neutral ground to decide where the next step in life will take you. 3. Heart of Darkness - The world was once much more whole than it is now, a beacon of light shining upon the highest peak. From this light came the races of the lands, gifted with great power and creativity. As time went on, the clans grew greedy, their thoughts corrupting the light and turning it dim. The waning flickers gave birth the calamity and monsters, turning the beacon not into one of light, but one of darkness. Such darkness heralded a being who wished to enter this realm, with whispers of riches and power to those who heeded its call. A band of heroes assembled itself to shatter the beacon, splitting it into five pieces before the cult which had formed could summon its master. But in sundering the heart, the land too was sundered, four continents spreading away as a fifth sunk to the depths. The Four Elemental Hearts kept balance and tied together natural forces between the continents, the Void Heart acting as the space between... Though, for reasons unknown, the Elemental Hearts were shattered, their pieces scattered throughout the continent and lost in the passages of history. But not for long, the Hearts call and grant visions to those who resonate with them, they wish to be whole again. 4. Churning Depths - When the world was first forming, the gods gave a part of themselves to keep the planet whole. It was a beacon in the space of the universe, which only garnered the attention of something very hungry. An eater of light, of stars, of worlds, found its way to the creation of the deities. In defense of their charge, there was a battle above the world. It spanned many eons until the deities came up with a plan, one they pained to enact. They split the world and threw the Eater into its core, the would be meal now its prison. But the seal was not perfect, eeks of the beast's power pushed itself onto the surface, monsters of immense power creating chaos among the beings of the world. As a last line of defense, the gods gave the mortal races weapons of great power, all of which when they came together could defeat the Hungry Children. That was many millenia ago, the weapons buried by their former caretakers. Time passes, and the seal weakens once again, a churning in the depths as cracks form and the world's grasp on the Beast begins to falter. 5. Fallen Gods - A whisper calls your ears on the wind, memories of greater things filling your minds. You were not always mortal, you once ruled as a deity, a powerful being with followers and a plane of their own... But someone took that from you, their faces obscured and intentions unknown. This whisper, though, it feels familiar, it promises your rightful place, the return of your divinity. 6. Scale of Shadows - Long ago, dragons ruled the land, a tyrrany under fear and greed. However, one day, they all just vanished, every single one. A curious event known as the Vanishing Scales, with reasons and theories growing into just faded inklings into legends of the past. However, this tale takes place on the continent Kedra, on a small island in the tropical region known as Erif. Every ten years the volcano of Erif erupts in a magnificent display of earth and fire, and people from all over Kedra flock to Erif to see it. Hopefully one of these appeal to you and your group and I look forward to any future responses. -Rocky
I have a LFG going on that might match what you are looking for. You can check the details here , but the catch is that it only accepts applications from groups of 4 to 5 people like yourselves.